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Post  EvilMag Tue Sep 29, 2015 12:45 am

Not sure if I'll redownload v2 or anything but...how's it going here. I heard the news about SCHTserv (not surprised) afro
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Post  Aleron Ives Tue Sep 29, 2015 2:10 pm

We're getting ready for another ghost battle this October and playing Insanity Mode whenever we want a bigger challenge than the regular game provides. Cool

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Post  EvilMag Fri Nov 20, 2015 1:13 pm

So...I reinstalled v2 and I've noticed some nice changes. server wide drops seems cool. What's the current drop tables for those?
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Post  Aleron Ives Fri Nov 20, 2015 4:14 pm

It's the default Sega table. I'm still waiting for some final features and bug fixes that BlueCrab doesn't have time to implement. Sad

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Post  EvilMag Fri Nov 20, 2015 4:58 pm

that sucks. Sad have an idea on what you want for tables for all difficulties?
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Post  Aleron Ives Fri Nov 20, 2015 6:23 pm

There's a thread with a link to the table I created for future use, which is pretty much the same as my working copy. I think the only difference is that in the latest one, I've moved Red Handgun and Red Saber to be on different Forest/Cave enemies on every ID so that the entire chart is set up that way. (Every item drops from a different enemy with a different rate on every ID, so as to make IDs somewhat useful without being like GC and forcing you to have ten characters to find everything you want.)

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