Codebreaker and Drops

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Codebreaker and Drops

Post  mahkbooks on Sun Mar 13, 2011 7:47 pm

Does having codebreaker codes on the same vmu as a character affect the drops in PSO?

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Re: Codebreaker and Drops

Post  Aleron Ives on Mon Mar 14, 2011 1:22 am

Yes, it prevents any rares from dropping.

It's not just having the CB code on the same VMU as a character AFAIK; if a VMU with CB codes is plugged in at all while you play, you won't get rares. I could be wrong about that, though, but since having CB codes and PSO saves on the same VMU can result in mutual corruption anyway, it doesn't really matter. You should never have a VMU with a code save and a VMU with a PSO character inserted at the same time if you want to be safe.

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Re: Codebreaker and Drops

Post  mahkbooks on Mon Mar 14, 2011 8:25 am

So I guess this means that The sylverant enable and connect codes must be on a different vmu from any character then, and when I connect, I should remove the vmu with the connect codes before playing online, right?

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Re: Codebreaker and Drops

Post  Aleron Ives on Mon Mar 14, 2011 5:29 pm

My strategy was always to insert the code VMU, insert the CB disc, and turn on the DC. Select the codes, select to start the game, open the disc lid, swap the CB disc for PSO, swap the code VMU for character VMUs, and close the disc lid. That way, PSO never sees the VMU with codes, and neither do your characters.

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Re: Codebreaker and Drops

Post  mahkbooks on Mon Mar 14, 2011 8:22 pm

I shall do that! Thanx!

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Re: Codebreaker and Drops

Post  Aleron Ives on Mon Mar 14, 2011 11:10 pm

Why do you need a CB, is it a bootdisc for a GD-ROM EUv2, or do you not have a BBA to connect automatically?

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Re: Codebreaker and Drops

Post  mahkbooks on Tue Mar 15, 2011 7:50 am

We play on dial-up, with your EP, so we use a codebreaker bootloader cd as well as a burned copy of codebreaker. I play on PC while my wife plays on the DC. Last night the DC reset by itself however, and she lost all her money and unequipped stuff. She was a little perturbed to say the least. I took it apart and adjusted the power pins a bit. I hope that fixes it.
Another question: does the EP lag more than the standard V.2 disk?

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Re: Codebreaker and Drops

Post  Aleron Ives on Tue Mar 15, 2011 3:38 pm

Do you mean slow down graphically, or have more network latency? The EP should have no effect either way, though the disc is optimized with fast loading to reduce the time it takes to load player models.

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Re: Codebreaker and Drops

Post  mahkbooks on Tue Mar 15, 2011 4:38 pm

I think I mean more network latency, since it appeared that I was frozen and did not move on her console, and that she was frozen and did not move on mine. Shortly after that, she got disconnected. When that happens we try to drop our mags off at the bank, but she didn't quite make it. I'll have to feed her mag some star atomizers next time to bring the sync back up to max. Laughing But I was simply wondering if the ep was simply more cpu intensive for the DC or not, which may cause network lag?

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Re: Codebreaker and Drops

Post  Aleron Ives on Tue Mar 15, 2011 4:49 pm

CPU or GPU usage have nothing to do with network latency, and even if they did, the EP is no more CPU-intensive than a regular disc. It is true that the higher-quality music requires the GD-ROM drive to transfer a little more data, though that's also unrelated to the CPU or the network.

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Re: Codebreaker and Drops

Post  mahkbooks on Tue Mar 15, 2011 5:26 pm

Ok, thanks, we will try again tonight!

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