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Kinda off topic but plz help

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Kinda off topic but plz help Empty Kinda off topic but plz help

Post  thisguy Tue Jan 05, 2010 7:13 pm

ok heres the thing i am trying to mod my xbox pso all the way almost into a different game j/p i just want to know how u(aleron ives) gave the players heavenly/battle speed because i would love to have it on my xbox and actually i would also love to have the enemy speed up that schtserv just got for their xmas event any help would be greatly appreciated sorry if im in the wrong spot i just have no where else to turn

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Post  Aleron Ives Tue Jan 05, 2010 9:17 pm

Did Lee release his ItemPMT editor yet? I did it with a hex editor.
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Post  thisguy Wed Jan 06, 2010 2:06 am

ok i tried the pmt editor as u know its xbox so it loads and gives me a bunch of info that i know is wrong i.e. rianov 4 info any way u could point me in the right direction to what im looking 4 im mostly lookin to increase g/battle speed and combo unlock dark flow/meteor lol im not sure if it can be done but is there any info about increasing player speed and enemy speed by 20% everywhere?

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Post  Aleron Ives Wed Jan 06, 2010 5:23 am

Lee may have releasted a BattleParamEntry.dat editor to let people manipulate enemy stats.
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Post  thisguy Wed Jan 06, 2010 7:13 am

i have found the battle param editor and have used it worked like a charm as for increasing g/battle speed can u point me at a string to look at or an itempmt hex pinout(?) lol but any help would be greatly appreciated

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Post  thisguy Wed Jan 06, 2010 9:45 pm

YESSS!!! ok ive found the dark flow unlock and i have the god/battle at 60%lol

so far i have

better drop rates on lots of stuff
darkflow combo unlock
red ring and pgf are obtainable offline
2x speed to all enemies(all difficulties)
u start with g/battle(60% speed up) + frame with 1 slot
excalibur

what i want(dreams) lol

edit the unitext_j file to reflect the changes

player foot speed increase
probably wont ever happen but i can dream lol


thanks in advance, Thisguy


Last edited by thisguy on Thu Jan 07, 2010 7:47 pm; edited 4 times in total (Reason for editing : new info)

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Post  Aleron Ives Wed Jan 06, 2010 10:36 pm

You can manipulate super specials on BB, but I don't think the GC ItemPMT file has that information. As for speed boosts, why 50 or 60? Battle units are traditionally double each other; General is 5%, Devil is 10%, God is 20%, and Heavenly is 40%. The next step would be 80%, which is a rather lol speed.
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Post  thisguy Wed Jan 06, 2010 10:39 pm

i wanted to go faster yet playable& fun instead of omg hes fast i liek 1337 lol but yea im learning more and more as time progresses now im lookin for player foot speed it has to be a variable somewhere dont u think?"

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Post  thisguy Thu Jan 07, 2010 1:39 am

prdon my language but OMFG I GOT THE REAL FUKKIN EXCALIBUR IN MY PSO ON XBOX!!!!! now that thats said i can probably port over all the new weapons from blue burst to put on my xbox

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Post  Lee Thu Jan 07, 2010 1:02 pm

It's in the exe not far from the max stats data. Defined as a floating point per character. (I've never bothered to mess with it).

GC / BB pmt format is identical, athough the data structure for specific items is slightly different in psobb because it accomodates stuff like teampoints data, it's why my BB pmt editor will not open GC/BB files, athough it would take minor alterations in it's source to do so.

The unitext in xbox has a different prs cipher and uses a different pointer structure then psobb athough it's not all that different and of course it's in ascii too (well shift-jis if you want to get technical).

As for my param editor, athough it's more technically complete i've never seen the need to post it or give it to anyone.

Divine punishment is hardcoded to the weapon, although what I thought was super special defination just assigns range stats for said specials. you cannont change it without changing the weapon assembly, if you want to look at that it's in the early part of the xbe / exe.

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Post  Aleron Ives Thu Jan 07, 2010 2:39 pm

Wow, you still read this forum lol. XD
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Post  thisguy Thu Jan 07, 2010 7:21 pm

thx alot its cause of u guys im able to do this i found that if i keep two bb itempmt's and do a hex compare after i edit i can find the strings of what to edit and what to edit it to in the xbox version. also could u point me to the location of the xbox unitxt_j file i want to edit the txt to include my excal thanks as always

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Post  Lee Thu Jan 07, 2010 8:59 pm

it's not a prs file, it's a pr2 file. You won't be able to decompress it.

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Post  thisguy Thu Jan 07, 2010 10:41 pm

Can you?

UPDATE lol i have ep4 Crater working all the way wit no walk thru walls code active ...............the bad part i dont know how to place enemies yet lol but i was thinkin if i can replace the gsl of forest 1 with forest 2 the that would open me up to all most all of the types of enemies of ep4 crater. so far i have working(in the forest not the crater) all the bootas and rappies full motion no really funny stuff cept the boota wont move their feet when they walk lol

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Post  Guest Mon Aug 23, 2010 9:04 am

dat editor to let people manipulate enemy stats.

___________

import trade lead
spring assisted knife

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